This research investigate multiple levels of bimanual interaction metaphors in immersive and non-immersive virtual environments using metrology as a test bed.
The simulation features a classroom environment where users can learn to use and interact with measuring instruments like Vernier Calipers, Micrometers, etc. They are taught how to operate them to measure objects and take readings. The interactions were facilitated with the help of Razer Hydra gaming controllers that offer 6-DOF tracking in real time.
The research particularly investigated the effect of using HMDs and large screen stereoscopic displays on cognition when using bimanual interaction techniques under certain physical circumstances. More details on the experiment can be found in the publications listed below.