Class Exercise: Three-point lighting and moving camera
Posted on October 14, 2014

Problem: Create shaders for the still life model using three-point lighting and use a moving camera to render the scene.

Solution: I used separate materials to color the objects in the scene and then used 3 spot lights to create the three-point lighting. Then I used an EP curve to create a spiral around and attached the camera to it. Before attaching the camera I removed the aim from the camera group so that it doesn’t get attached to the path.

Next, I changed the render settings to avi and set the ending frame to 90 and then used Batch Render to create the movie.